Jochen Robes über Bildung, Lernen und Trends

Gamification Caution – Mechanics Aren’t Design!

„One of the “hot” buzz words these days in Learning circles is “Gamification”, schreibt Elliott Masie in seinem aktuellen Newsletter, und er hat Recht. Ich könnte täglich an dieser Stelle auf entsprechende Artikel, Konferenzen und Newsletter verlinken. Aber ich zitiere lieber zwei Absätze des Experten, die meinem (gebrochenen) Verhältnis zum Thema näher kommen:

„The idea, which on the surface is compelling, is to apply the elements of game theory and game design to a learning activity, like earning badges or getting virtual awards, in order to increase learner engagement and influence behavior.
While I have been a long-time fan and proponent of Serious Gaming for Learning – the application of game design to learning design – the world of “Gamification” is more heavily focused on game mechanics, where one would simply add “a game layer” and get results. For example, take a compliance eLearning course and add one or more of the following game mechanics: score ratings, leaderboards, virtual badges or even real gifts. …“

Elliott Masie, Learning TRENDS, 6. September 2011

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